But yes, my question; is there a right or wrong way to play a game? Most people read that and immediately thought, 'yeah, you dumbass, of course there is. That's why rules and shit exist', but what exactly is it within the game that makes it playable? Should it depend on the level of the player, or should it be accessible for anybody regardless of their skills? Does any of this contribute to how much enjoyment can be wrenched from a game's core?
... am I making any sense at all?
You have to remember that every opinion of what makes up a good game is totally subjective, therefore the experience will be subjective too. There's always going to be somebody that believes a certain game just isn't for them, which of course doesn't make that particular game bad. Then again... it totally could be.
I think it's important to discuss the types of play styles when talking about a game's playability. For example if we look at a game like Skyrim, there's insurmountable options - plenty of classes to play as, and interchangeable aspects in how you decide to play. Every single one can lead to success regardless of the difficulty level, whereas if we look at a franchise like Dark Souls, (and Bloodborne), it's safe to say there is a way to play that is far more effective in terms of both fun and playability. The hardened strategic baseline of the Souls series I think is what contributes to a lot of people finding the games completely unplayable. But is the game unfair or are they playing it wrong?
It's possible to progress in Skyrim with so many different skill sets and builds. You can be a sneak-thief khajiit, a sword and shield wielding nord or an arrow shooting elf, and the options don't end there. Despite all the options in Dark Souls, (and believe me there are a fuck-tonne - different weapons, etc), there's only a few combinations that really get the job done. The first two Souls games give you a shield pretty much at the beginning, yet anybody that's played them learned the hard way that using it is more detrimental than anything else.
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Signed,
Elijah.
Meta Sentience.
22/18/2017
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